Go to homepage

Projects /

Revealing Hero Effect

In this tutorial, we will show how to create a section that reveals its content when the previous element scrolls away.

Check our new component library →



This effect uses the sticky value of the CSS position property. When using the sticky position, we generally set a top to the sticky element; the element initially behaves like a relative position element (normal scroll) until it reaches a specified top position and becomes fixed.

For the Revealing Hero, we want to create the opposite effect: we want the element to be fixed at the beginning and then starts scrolling (like a relative position element) once its content has been revealed. This can be achieved setting a bottom value (rather than top) in combo with the position sticky.

If we set a bottom of 0px, though, part of the section content may not be visible (it behaves like a fixed element with a bottom of 0px). We can move the element along the Y axis using a negative bottom value. The new bottom value will be equal to the difference between its height and the window height.

Reveal hero effect explained

This tutorial was inspired by Claudio Guglieri's portfolio.

<section class="position-relative zindex-2 bg shadow-sm">
  <!-- section with a normal flow -->

<section class="revealing-hero bg zindex-1 js-revealing-hero">
  <!-- Revealing Hero content -->

In CSS, we'll need to set the position value:

.revealing-hero {
  position: sticky;
  min-height: 100vh;

We can set the bottom value in JavaScript:

var revealingHero = document.getElementsByClassName('js-revealing-hero')[0];
revealingHero.style.bottom = (window.innerHeight - revealingHero.offsetHeight)+'px';

Now that we have our scrolling behaviour in place, we can improve the effect adding an overlay with an opacity value that changes on scrolling. We'll use an ::after pseudo element to create the effect:

.revealing-hero {
  --reavealing-hero-overlay-opacity: 1; // overlay layer opacity - modified using JS

  &::after { // overlay layer
    content: '';
    position: absolute;
    top: 0;
    left: 0;
    height: 100%;
    width: 100%;
    pointer-events: none;
    background-color: var(--color-black);
    opacity: var(--reavealing-hero-overlay-opacity);

The opacity of the ::after element is set using the --reavealing-hero-overlay-opacity CSS custom property. This value can be changed on scroll (from 1 to 0) using the Intersection Observer API.

We can create a RevealingHero object that we use to initialize the effect: 

var RevealingHero = function(element) {
  this.element = element;
  this.scrollingFn = false;
  this.scrolling = false;

function initRevealingHero(element) {
  createTopElement(element); // create a new node - to be inserted before the sticky element
  initRevealingHeroEffect(element); // change the ::after element opacity on scroll

The createTopElement function is used to create an hidden element that is inserted right before the Revealing Hero section. The Intersection Observer can be used to detect when this element enters the viewport to update the --reavealing-hero-overlay-opacity value:

function initRevealingHeroEffect(element) {
  var observer = new IntersectionObserver(revealingHeroCallback.bind(element));

function revealingHeroCallback(entries) {
  if(entries[0].isIntersecting) {
    if(this.scrollingFn) return; // listener for scroll event already added
    this.scrollingFn = revealingHeroScrolling.bind(this);
    window.addEventListener('scroll', this.scrollingFn);
  } else {
    if(!this.scrollingFn) return; // listener for scroll event already removed
    window.removeEventListener('scroll', this.scrollingFn);
    this.scrollingFn = false;

function revealingHeroScrolling() {
  if(this.scrolling) return;
  this.scrolling = true;

function animateRevealingHero() {
  // change opacity value

When element.prevElement is inside the viewport (entries[0].isIntersecting == true in revealingHeroCallback function), we listen to the window scroll event and update the CSS property value accordingly.

Project duplicated

Project created

Globals imported

There was an error while trying to export your project. Please try again or contact us.